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Showing posts with label tips. Show all posts
Showing posts with label tips. Show all posts

Tuesday, December 4, 2012

Expand Your Horizons





The Steamroller format continues to be the primary tournament setting for WM/H, but it is not the only way to play. could playing non-steamroller events actually help your game?


I want to start off by saying that I consider myself a competitive Warmachine player. I may be a complete unknown in the National meta, but I've got a few wins under my belt. I play in every tournament I can get to, and I've done well in a few of those events. But Steamroller events aren't the only way to play. In this article, I want to look at a few of the advantages to playing in some of the extra events that Privateer Press puts on for their players.

Every year, Privateer Press puts on a number of special events. Some of these events are to promote a new book release (Domination/Wrath release events, Collosals release events, etc). There are ongoing events like the Journeyman league and this year's War Torn Alliances seasonal leagues. There are some one-off events like the Summer Rampage or the Longest Night event. I think these events are one of the things Privateer really has going for them. Not only do they make a great game, but they support the community through these cool events. But why play in these events instead of just playing all Steamroller, all the time?

Friday, March 9, 2012

Petition to Fix Shield Guard

Before I begin this blog post, I want to say that I really love the way Privateer Press has gone about dealing with rules issues. Coming from years of playing nothing but Warhammer 40K, it's a breath of fresh air to play a game from a company who not only writes a tighter rule set, but has a plan in place for dealing with the inevitable rules issues that come up when you play a game as complex as Warmachine. In fact, if this was a GW game, there would be no point in writing this article, because nothing would ever be done by the game company.

In this article, I am going to be writing about something that has been bothering me for the last several weeks. There was a ruling made on the PP forums several months ago that I have only recently found out about. The discussion and infernal ruling can be found here: (LINK). The issue being discussed is whether a model with the shield guard rule can intercept a shot when it is not in LOS of the attacker. the thread basically boiled down to the fact that there is a "tactical tip" on several models with shield guard saying "Shield Guard - If this model cannot become the target of the attack for some reason, it cannot use this ability."
is it time to toss the Brute?


This one statement has caused quite a few questions and references back to the infernal ruling in the link above. The problem is, it seriously harms the Shield guard rule. in my opinion, this is beyond a nerf to an over-the-top ability. I believe the ruling was meant to clear up one issue without fully examining other situations that might be affected. This has led to a "trick" that a canny player can use to completely eliminate shield guard as a usable ability. Only players who happen to see the infernal ruling will know to use it, and will have an advantage over anyone who happens to bring a shield guard model.

In this article I will be examining the rules in question, along with other similar rules. I will explain and demonstrate the "trick" that has shown up in our gaming circle, and will show why this trick needs to be dealt with. I am doing this to try to convince someone at PP to errata the shield guard rule ASAP. If you're interested in this argument, read on

Monday, January 16, 2012

Crack the WIP, 1/16

Happy Monday everyone!

I'm trying out a new segment today, as part of my plans to expand my use of the blogosphere. In the last week or so I have suddenly found myself in a burst of motivation to paint models. Brought on no doubt by the looming deadline of Adepticon.

Yes, Adepticon isn't until April. Yes, last year I built, converted, painted and based an entire 2000 point army in this same time frame for Adepticon (and wrote a blog about it!). So it's a more comfortable deadline than last year. But if I don't start now, I'll regret it later.

I wanted to start some sort of painting progress piece for my blog. I went back and forth on a few names, and finally settled on this one. it made me laugh, and if it makes one person chuckle on a Monday, my mission will be a success. I don't claim to be a great painter, but I enjoy painting. if you're looking for amazing, awe-inspiring paint jobs, go look at Coolminiornot.